Lycanthropic Lexicon and a Painted Chapel

A Fresco tile being held in front of the blue player's board. The tile is worth 24 points and requires a brown and a pink cube.

Once again, Jobby and Sarah go to the pub to play games…

Furry Dictionaries

Sarah and I arrived at The Bennet Arms at the usual appointed time to find a few board gamers already gathered. Sarah went to the bar to get drinks and greet whiskery Simon who had just arrived. I stood with the others and listened as Lisa described her shock when she first saw a “cross between a dog and a deer”. Or a muntjac deer as we call them. She’s not from around these parts!

As usual proceedings began with some lighter fare to get the night going. Simon had brought Werewords which he was eager to play so seven of us gathered round.

It’s basically a cross between the social deduction game Werewolf and Twenty Questions with a mobile phone app thrown in to act as a timer. One player is a mayor, one a seer and the rest are villagers or werewolves. The villagers are attempting to guess a word by asking the mayor yes or no questions while the werewolves secretly try to put them off the scent. The mayor cannot speak but instead doles out tokens with ticks or crosses as appropriate. He even has question mark tokens if the players are nearly right.

If the player guess correctly then they win. If they fail then they can still win by correctly identifying a werewolf. We reached this point and of course everyone, including my wife, voted for me as a werewolf! And I was innocent! Typical!

You Missed a Bit

We then broke into smaller groups to get our teeth (fangs?) into meatier stuff. Simon had brought along his Fresco big box. Sarah and I both love this game so we sat with him. We were joined by Lisa who had never played Fresco before. We elected to play with the first three expansions which are the portraits, the tertiary colours and the Bishop’s requests. A quick rules reminder/teach and we were good to go.

This is a lovely game about painting the ceiling of a chapel. Players choose what time to kick their apprentices out of bed. Get them up early and you get to go first in all the phases of the round. Get them up too early and they’ll be grumpy and might even refuse to work for you!

After secretly selecting how much you want to do of everything, players take turns buying paints, painting the chapel, painting portraits, mixing paints and finally going to the theatre (to cheer up those grumpy assistants). It’s all lovely and it all feels right.

A Fresco tile being held in front of the blue player's board. The tile is worth 24 points and requires a brown and a pink cube.
Boy, it took a lot of effort to complete this tile! Not sure it was worth it…

Midway during the game I had built up a block of brown paint and a block of pink (no mean feat!). This enabled me to complete the centre tile for a whopping 24 points! However, that left me with literally no money and only one cube of blue so it took a couple of turns to get back in the game.

Simon seemed to be doing a good job of getting in my way and vice versa. We were constantly painting each other’s tiles or buying the paints the other wanted. Some light hearted ribbing coupled with some evil looks were being delivered.

Sarah was happily gaining a reasonable stream of points and Lisa, despite protesting that she didn’t know what she was doing, was being very competitive. I noticed that Sarah and Lisa both took advantage of the Bishop’s requests which reward the player with paint as well as money each turn. I think this definitely helped them tick over while Simon and I were both painting tiles in dribs and drabs.

Sure enough, the end game arrived and the final scores needed tallying. It was all very tight between myself, Sarah and Simon coming in at 72, 74 and 76 respectively. Lisa, somehow, had stashed away loads of money and scored a whopping 100 points!

With an early start the next day, Sarah and I bid fairwell at this point and headed of into the night. We both declared that we don’t play Fresco enough. Maybe tonight will have given us a nudge to get it to the table more?

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